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Re: integrating ogre 3d into a game engie Quote 0 login to such as this post Put up by crucio777 » Fri Oct 12, 2012 2:32 pm i know there are numerous game engines to choose from i like them (Particularly unity) idk i have this temptation of constructing a game engines mostly for educational needs (i think so) , I feel i like game engine progress more tempting then game development (but I am unable to say seriously ) , thanks but i seriously want to make an game engine using ogre 3d (how tricky it be or how bad game engine turns out ) I'd skip the project following aquiring a compact game motor in position (or not idk)
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bstone wrote:Ogre is really a rendering motor. How you use it with a game motor is similar to this: you have your game motor perform some extravagant stuff, then notify Ogre what to render And the way; it renders a frame and you can get again towards your extravagant game motor things.
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so my query is how to integrate ogre 3d into my own game engine , all the tutorials out there only exhibit how so as to add libraries to it (i am sorry if I'm missing anything)
i understand it possible to do so i noticed an open source game engine doing this I've mailed them but no respose nonetheless , i are unable to utilize it cause I am unable to compile it but click here , i simply cannot know it possibly
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Re: integrating ogre 3d into a game engie Quote 0 login to like this post Put up by bstone » Fri Oct 12, 2012 3:eleven pm Ogre is usually a rendering motor. The way in which you utilize it by using a game engine is similar to this: you have your game engine carry out some extravagant things, then explain to Ogre what to render And just how; it renders a body and you will get back in your extravagant game engine things.
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